Saturday 10 January 2015

Our Mission in 2015

Our Mission in 2015

·         About Gaming Industry:-
5 Surprising Stats about Mobile Gaming in 2014
If you have looked at any mobile gaming statistics in the past decade, then you’ve seen just a fraction of how lucrative publishing video games for smartphone and tablets can be. In 2014, while console gaming is still extremely popular, the explosive potential for the mobile gaming industry is as promising as ever…. but you might be surprised by what else the data is telling us.


1. The mobile gaming market is predicted to double by 2016.
It’s no surprise that experts predict the fastest growing video game market will continue to experience expansive growth in the near future. On a global scale, it is estimated that the mobile games industry will reach $23.9 billion in revenue in just two years. With more people playing mobile games than ever before, and a greater willingness from players to spend money on those games, it’s no wonder the projected industry growth rate is over 27% per year.
2. Tablets are becoming increasingly popular gaming devices.
Smartphones have previously dominated the mobile gaming arena largely because more people own them compared to tablets. But new data suggests that tablets are rapidly gaining popularity as viable gaming devices. By 2016, tablet games revenue will grow by 400% and reach $10 billion. Better hardware and larger screens are certainly more conducive to a wider variety of games and a better overall gaming experience compared to many smartphones. Don’t count your iPhone or Android phone out though, smartphone revenue is expected to grow as well by 18.8%.


3. Asia Pacific is the biggest mobile games market in the world.
While Western Europeans spend the most money on mobile gaming per person, Asia Pacific is the biggest mobile games market worldwide, boasting almost $6 billion in revenue per year and controls approximately 48% of the global revenue. Asia Pacific, North America, and Western Europe are predicted to remain the most appealing markets for mobile game developers in the years to come.


4. Android is the dominant device worldwide.
From a national perspective, the United States loves its iPhones. Apple devices are more popular than Android and control the majority of the market share at 54%. If you take a broader look however, Android is king on the worldwide scale. In fact, North America is the only region where Apple is beating out Android.

5. Even console and PC loyalists play mobile games.
Video game enthusiasts whether hardcore or casual, are typically non-exclusive when it comes to playing video games on dedicated gaming devices or mobile devices – they often do both. Among American households that own a gaming console or dedicated PC, 53% play games on their smartphones as well. Already 966 million, or 78% of all 1.2 billion gamers play mobile games worldwide and that number is expected to grow. In addition, gamers who are playing more video games than they did three years ago are spending less time watching TV, going to the movies, and watching movies at home.
  • Learning habits of students:- Programmingyan.com

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  • A different development platform: ----

What is Ruby?
Before we ride on Rails, let's know a little bit about Ruby which is the base of Rails.
Ruby is the successful combination of:
  • Smalltalk's conceptual elegance,
  • Python's ease of use and learning, and
  • Perl's pragmatism
Ruby is
  • A High Level Programming Language
  • Interpreted like Perl, Python, Tcl/TK.
  • Object-Oriented Like Smalltalk, Eiffel, Ada, Java.
  • Originated in Japan and Rapidly Gaining Mindshare in US and Europe.
Why Ruby?
Ruby is becoming popular exponentially in Japan and now in US and Europe as well. Following are greatest factors:
  • Easy to learn
  • Open source (very liberal license)
  • Rich libraries
  • Very easy to extend
  • Truly Object-Oriented
  • Less Coding with fewer bugs
  • Helpful community
Why Not Ruby?
  • Performance - Although it rivals Perl and Python.
  • Threading model does not use native threads.
What is Rails
  • An extremely productive web-application framework.
  • Written in Ruby by David Heinemeier Hansson.
  • You could develop a web application at least ten times faster with Rails than you could with a typical Java framework.
  • An open source Ruby framework for developing database-backed web applications.
  • Your code and database schema are the configuration!
  • No compilation phase required.

 Full Stack Framework

  • Includes everything needed to create a database-driven web application using the Model-View-Controller pattern.
  • Being a full-stack framework means that all layers are built to work seamlessly together Less Code.
  • Requires fewer total lines of code than other frameworks spend setting up their XML configuration files.

Convention over Configuration
  • Rails shun configuration files in favor of conventions, reflection and dynamic run-time extensions. Your application code and your running database already contain everything that Rails needs to know!
Rails Strengths:
Rails are packed with features that make you more productive, with many of the following features building on one other.

Metaprogramming: Other frameworks use extensive code generation from scratch. Metaprogramming techniques use programs to write programs. Ruby is one of the best languages for metaprogramming, and Rails uses this capability well. Rails also uses code generation but relies much more on metaprogramming for the heavy lifting.

Active Record: Rails introduces the Active Record framework, which saves objects to the database. The Rails version of Active Record discovers the columns in a database schema and automatically attaches them to your domain objects using metaprogramming.

Convention over configuration: Most web development frameworks for .NET or Java force you to write pages of configuration code. If you follow suggested naming conventions, Rails doesn't need much configuration.

Scaffolding: You often create temporary code in the early stages of development to help get an application up quickly and see how major components work together. Rails automatically create much of the scaffolding you'll need.

Built-in testing: Rails creates simple automated tests you can then extend. Rails also provide supporting code called harnesses and fixtures that make test cases easier to write and run. Ruby can then execute all your automated tests with the rake utility.

Three environments: Rails gives you three default environments: development, testing, and production. Each behaves slightly differently, making your entire software development cycle easier. For example, Rails creates a fresh copy of the Test database for each test run.

  • We are going to put our foots in distributive computing….

What is Hadoop?

Apache Hadoop is an open source software project that enables the distributed processing of large data sets across clusters of commodity servers. It is designed to scale up from a single server to thousands of machines, with a very high degree of fault tolerance. Rather than relying on high-end hardware, the resiliency of these clusters comes from the software’s ability to detect and handle failures at the application layer.

What is hadoop?
Hadoop is defined in 3 minutes with Rafael Coss, manager Big Data Enablement for IBM.

High-level architecture
Apache Hadoop has two pillars:

·         YARN - Yet Another Resource Negotiator (YARN) assigns CPU, memory, and storage to applications running on a Hadoop cluster. The first generation of Hadoop could only run MapReduce applications. YARN enables other application frameworks (like Spark) to run on Hadoop as well, which opens up a wealth of possibilities.

  • HDFS - Hadoop Distributed File System (HDFS) is a file system that spans all the nodes in a Hadoop cluster for data storage. It links together the file systems on many local nodes to make them into one big file system.
  • Hadoop is supplemented by an ecosystem of Apache projects, such as PigHive and Zookeeper, that extend the value of Hadoop and improves its usability.

So what’s the big deal?
Hadoop changes the economics and the dynamics of large scale computing. Its impact can be boiled down to four salient characteristics.

Hadoop enables a computing solution that is:
  • ScalableNew nodes can be added as needed and added without needing to change data formats, how data is loaded, how jobs are written, or the applications on top.
  • Cost effectiveHadoop brings massively parallel computing to commodity servers. The result is a sizeable decrease in the cost per terabyte of storage, which in turn makes it affordable to model all your data.
  • FlexibleHadoop is schema-less, and can absorb any type of data, structured or not, from any number of sources. Data from multiple sources can be joined and aggregated in arbitrary ways enabling deeper analyses than any one system can provide.
  • Fault tolerantWhen you lose a node, the system redirects work to another location of the data and continues processing without missing a fright beat.






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